What If We Were... (Graphic Novel)

What If We Were... (Graphic Novel)
Axelle Lenoir
RRP:
NZ$ 30.00
Our Price:
NZ$ 24.00
Paperback
h269 x 178mm - 104pg
21 Dec 2020 US
International import eta 7-19 days
9781603094801
Out Of Stock
Currently no stock in-store, stock is sourced to your order
Nathalie and Marie are 17 years old and best friends. Since elementary school, they' ve been creatively filling moments of boredom with a game called "What If We Were. . . ? ". One player names a topic -- let' s say "vampire slayers" for example -- and then both imagine what life would be like as that subject. "I would only hunt vampires during daytime, because it would be less exhausting" would be a good answer. "I would only hunt them for sport, to eventually sell their skins" could be another, if a little disturbing. Easy to play, but hard to master. An expert player will know how to think outside the box and surprise their opponent. And after all these years, Nathalie and Marie are experts!What If We Were. . . collects dozens of these games as hilarious and addictive comic strips, along with super-fun bonus material like diary entries, bonus comics, and more.
Axelle Lenoir started out as a 2D artist in 1999, for a Quebec City video game company. In 2003, craving more creative freedom, she quit and made her first steps in comic books. Her Mertownville trilogy was released by the Switzerland publisher Paquet in the mid-2000s. Since then, Axelle has worked with publishers in France, Belgium, and Canada. Her first English-language graphic novel, Camp Spirit (Top Shelf), is a coming-of-age story about an unlikely friendship between two summer camp counselors. She now returns with a comic strip collection named What If We Were. . . portraying two teenage girls who invented a weird and funny game to fill their spare time. Axelle' s writing style is a mix between humor, everyday life situations, fantasy and comic strips. She likes to write about women, teenagers, folklore, parallel universes and stupid cats.

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