Power Up (Graphic Novel)

Power Up (Graphic Novel)
Sam Nisson
RRP:
NZ$ 28.99
Our Price:
NZ$ 23.19
Paperback
h203 x 140mm - 224pg
1 Apr 2021 US
International import eta 7-19 days
9780358325659
Out Of Stock
Currently no stock in-store, stock is sourced to your order

Click to view other formats:
9780358325710 US Hardback $42.39

This inventive graphic novel that unfolds online and IRL takes readers from the halls of middle school, to epic robot video game battles, and back again. Miles and Rhys know each other only as Gryphon and Backslash, and in the video game Mecha Melee they' re an unstoppable team. They' re the best friends they' ve got, online or in the real world, and they don' t even realise they go to the same middle school. But real-life wrongdoing blasts their duo into a crater the size of Arcticon. With life online and off a complete mess and BattleCon - and the Every Game Ever tournament - just weeks away, can the boys play their way back to each other? AGES: 8 to 12 AUTHOR: Sam Nisson has spent his working life creating worthwhile media for kids. For many years, he produced outstanding video games based on brands like I Spy and The Magic School Bus. More recently, he has worked on the Carmen Sandiego series on Netflix, and has written and directed audio shows for Pinna. He has been a constant gamer since the Atari 2600. These days, he lives in Brooklyn, where his three kids can beat him at most games most of the time. Darnell Johnson, a Miami, Florida native, discovered his passion for art when watching Saturday morning cartoons as a kid. He would spend time designing his own characters and making comics about them. It was in high school Darnell knew he wanted to pursue a career in art. Currently he lives in Alpharetta, Georgia with his beautiful wife and newborn son. Darnell pulls inspiration from his faith, family, friends and life to pour into his illustrations. He hopes the lines, colours, and shapes he makes, spark the imagination of young readers.
"Bright, vivid colors and varied layouts communicate the intensity, high stakes, and drama of the video game sequences, making them all the more immersive. In the midst of the action, at the story' s core is a sensitive narrative about the desire to find belonging. A high-scoring power combo of fast-action gaming and real-life friendship. "--Kirkus Reviews "Bold, colorful artwork full of dynamic action and an inclusive cast of characters make this graphic novel a quick and engaging read. . . . A fun and heartening story that shows that a new best friend could be right around the corner. "--Booklist
Sam Nisson has spent his working life creating worthwhile media for kids. For many years, he produced outstanding video games based on brands like I Spy and The Magic School Bus. More recently, he has worked on the Carmen Sandiego series on Netflix, and has written and directed audio shows for Pinna. He lives in Brooklyn. Darnell Johnson, a Miami, Florida native, discovered his passion for art when watching Saturday morning cartoons as a kid. He would spend time designing his own characters and making comics about them. It was in high school that Darnell knew he wanted to pursue a career in art. Currently he lives in Alpharetta, Georgia. Visit him on Instagram @darnelljohnson_305.

In stock - for items in stock we aim to dispatch the next business day. For delivery in NZ allow 2-5 business days, with rural taking a wee bit longer.

Locally sourced in NZ - stock comes from a NZ supplier with an approximate delivery of 7-15 business days.

International Imports - stock is imported into NZ, depending on air or sea shipping option from the international supplier stock can take 10-30 working days to arrive into NZ. 

Pre-order Titles - delivery will vary depending on where the title is published, if local stock is available in NZ then 5-7 business days, for international imports it can be 10-30 business days. In all cases we will access the quickest supply option.

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