Modeling and Animation Using Blender

Modeling and Animation Using Blender
Ezra Thess Mendoza Guevarra
RRP:
NZ$ 84.99
Our Price:
NZ$ 67.99
Paperback
h254 x 178mm - 310pg
10 Jan 2020 US
International import eta 7-19 days
9781484253397
Out Of Stock
Currently no stock in-store, stock is sourced to your order
Discover the 3D-modeling and animation power of Blender 3D. This book starts with a brief introduction to Blender 3D including installation and the user interface. The following two chapters then introduce you to the upgraded tools in Blender 2.80 for 3D modeling, texturing, shading, and animation. The last chapter discusses the Blender game engine and all its core features.Along the way you'll see why Blender 3D has proved its competency in UV unwrapping, texturing, raster graphic editing, rigging, sculpting, animating, motion graphics, and video editing through the years. Modeling and Animation Using Blender gives a thorough tour of Blender Eevee, covering its new features and how to make best use of them. After reading this book you will have the confidence to choose Blender for your next project.What You Will LearnMaster the features of Blender EeveeWork with modeling, animation, and much more using the updated softwareUnderstand important concepts such as physics and particlesWho This Book Is ForArt enthusiasts and professionals who want to learn Blender 3D. Blender 3D professionals who want to learn about the latest version would find the book useful.

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